Grid-Based Auto Battle
Tactical army prep meets fully automated, physics-driven combat.
Built with Unity 6 and URP 2D, this side-scrolling auto-battler blends formation setup with hands-off combat. Place your units on the grid, prepare for the enemy wave, then let the physics engine resolve the fight.
Controls
- Mouse: Drag units onto the grid before battle
- UI: Start wave / confirm formation
Highlights
- Tactical unit placement on a grid
- Fully automated, physics-driven combat
- Unity 6 WebGL build — playable in the browser
More information
StatusReleased (WebGL)
PlatformsWebGL, PC
AuthorTalha Doğan (TDEVGAMES)
Made withUnity 6 · URP 2D
TagsAuto-Battler, Strategy, Physics, 2D
InputsMouse
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